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" "My generation comes from a world that has been molded by crass TV programs, movies, comic books, popular music, advertisements and commercials. My brain is a huge garbage dump of all this stuff and it is this, mainly, that my work comes out of, for better or for worse. I hope that whatever synthesis I make of all this crap contains something worthwhile, that it's something other than just more smarmy entertainment—or at least, that it's genuine high quality entertainment. I also hope that perhaps it's revealing of something, maybe. On the other hand, I want to avoid becoming pretentious in the eagerness to give my work deep meanings! I have an enormous ego and must resist the urge to come on like a know-it-all. Some of the imagery in my work is sorta scary because I'm basically a fearful, pessimistic person. I'm always seeing the predatory nature of the universe, which can harm you or kill you very easily and very quickly, no matter how well you watch your step. The way I see it, we are all just so much chopped liver. We have this great gift of human intelligence to help us pick our way through this treacherous tangle, but unfortunately we don't seem to value it very much. Most of us are not brought up in environments that encourage us to appreciate and cultivate our intelligence. To me, human society appears mostly to be a living nightmare of ignorant, depraved behavior. We're all depraved, me included. I can't help it if my work reflects this sordid view of the world. Also, I feel that I have to counteract all the lame, hero-worshipping crap that is dished out by the mass-media in a never-ending deluge.
Robert Dennis Crumb (born 30 August 1943) is an American cartoonist and musician who often signs his work R. Crumb. His work displays a nostalgia for American folk culture of the late 19th and early 20th centuries, and satire of contemporary American culture.
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I was never as cocksure again after that first LSD inspiration. Especially with fame and reputation. You become very uncertain, you have to follow your own act. I never did get that kind of spontaneous cocksureness back again. It’s like going from being the observer to the observed. I had been used to being invisible when I was young. After I became well-known, it was very hard to be anonymous in the world. Of course, at first I liked all the attention. Suddenly, good-looking girls were interested in me! Wow! I couldn’t believe it.
I took some bad acid in November of 1965, and the after effect left me crazy and helpless for six months. My mind would drift into a place that was very electrical and crackly, filled with harsh, abrasive, low grade, cartoony, tawdry carnival visions. There was a nightmarish mechanical aspect to everyday life. My ego was so shattered, so fragmented that it didn't get in the way during what was the most unself-conscious period of my life. I was kind of on automatic pilot and was still constantly drawing. Most of my popular characters—Mr. Natural, Flaky Foont, Angelfood McSpade, Eggs Ackley, The Snoid, The Vulture Demonesses, Av' n' Gar, Shuman the Human, the Truckin' guys, Devil Girl—all suddenly appeared in the drawings in my sketchbook in this period, early 1966. Amazing! I was relieved when it was finally over, but I also immediately missed the egoless state of that strange interlude. LSD put me somewhere else. I wasn't sure where. All I know is, it was a strange place. Psychedelic drugs broke me out of my social programming. It was a good thing for me, traumatic though, and I may have been permanently damaged by the whole thing, I'm not sure. I see LSD as a positive, important life experience for me, but I certainly wouldn't recommend it to anyone else.
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Before industrial civilization, local and regional communities made their own music, their own entertainment. The esthetics were based on traditions that went far back in time—i.e. folklore. But part of the con of mass culture is to make you forget history, disconnect you from tradition and the past. Sometimes that can be a good thing. Sometimes it can even be revolutionary. But tradition can also keep culture on an authentic human level, the homespun as opposed to the mass produced. Industrial civilization figured out how to manufacture popular culture and sell it back to the people. You have to marvel at the ingenuity of it! The problem is that the longer this buying and selling goes on, the more hollow and bankrupt the culture becomes. It loses its fertility, like worn out, ravaged farmland. Eventually, the yokels who bought the hype, the pitch, they want in on the game. When there are no more naive hicks left, you have a culture where everybody is conning each other all the time. There are no more earnest "squares" left—everybody's "hip", everybody is cynical.