Video games are an artform that's so limitless. In making a game, a big part of the process is putting these limiters on the game itself, so you can … - Derek Yu
" "Video games are an artform that's so limitless. In making a game, a big part of the process is putting these limiters on the game itself, so you can actually finish. And I think feedback is a great way to figure out what those limiters should be. It's a way to scope and rescope your game.
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About Derek Yu
Derek Yu (born July 2, 1982) is an American independent game designer, game artist, and blogger.
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Additional quotes by Derek Yu
That might be the core of game design to me— making connections from every part of the game to every other part of the game. [...] I think it's been really fun to be able to do Spelunky Classic, Spelunky HD, and now, Spelunky 2. And it really feels to me like seeing the evolution of a lot of our favorite childhood franchises and seeing how they've grown up, and being inspired by that.
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The "joy of discovery" is one of the fundamental joys of play itself. Not just the joy of discovering secrets within the game, but also the joy of uncovering the creator's vision. It's that "Aha!" moment where it all makes sense, and behind the world the player can feel the touch of another creative mind. In order for it to be truly joyful, however, it must remain hidden from plain view— not carved as commandments into stone tablets but revealed, piece by piece, through the player's exploration of the game's rules.
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