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Programming is the Great Game. It consumes you, body and soul. When you're caught up in it, nothing else matters. When you emerge into daylight, you might well discover that you're a hundred pounds overweight, your underwear is older than the average first grader, and judging from the number of pizza boxes lying around, it must be spring already. But you don't care, because your program runs, and the code is fast and clever and tight. You won.
Present-day applications are rather different in many respects. Present-day programs are often very large and are being developed by teams that collaborate over periods spanning several years. These teams may be scattered across the globe. The programmers are not the future users of the system they develop and they have no expert knowledge of the application area in question. The problems that are being tackled increasingly concern everyday life: automatic bank tellers, airline reservation, salary administration, electronic commerce, automotive systems, etc. Putting a man on the moon was not conceivable without computers.
We have come through a strange cycle in programming, starting with the creation of programming itself as a human activity. Executives with the tiniest smattering of knowledge assume that anyone can write a program, and only now are programmers beginning to win their battle for recognition as true professionals.
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A programmer who truly sees his program as an extension of his own ego is not going to be trying to find all the errors in that program. On the contrary, he is going to be trying to prove that the program is correct — even if this means the oversight of errors which are monstrous to another eye. All programmers are familiar with the symptoms of this dissonance resolution — -in others, of course.
People are inventing new programming language all the time but I think that's not the big problem is actually writing programs. I think the big technical problem in building system is what I call "the connecting things together problem". It's a version nightmare problem. It's given things in different languages and actually connecting them together.
Computer programs are the most intricate, delicately balanced and finely interwoven of all the products of human industry to date. They are machines with far more moving parts than any engine: the parts don't wear out, but they interact and rub up against one another in ways the programmers themselves cannot predict.
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