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" "The' holist/serialist' distinction (Daniel, 1975; Pask and Scott, 1971, 1972) is an example of different learning strategies, rather than the more generally exhibited learning style. The holist or serialist strategies are exhibited in a , strict conversation,' and are thus insufficiently refined to account for learning in general. Holism and serialism appear to be extreme manifestations of more fundamental processes, which are induced by systematic enforcement of the requirement for understanding which is as strong as, or stronger than, the requirement for' deep-level' processing.
Andrew Gordon Speedie Pask (June 28, 1928 – March 29, 1996) was an English cybernetician and psychologist who made significant contributions to cybernetics, instructional psychology, experimental epistemology and educational technology.
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A learning strategy is comparable in kind with a performance strategy. Each sort of strategy entails decomposing goals into subgoals and applying mental subroutines to achieve the subgoals concerned. The necessary difference between learning strategies and performance is in the domain upon which they operate. Whereas the performance strategy solves problems posed by states of the (usually symbolic) environment, the learning strategy solves the problems posed by deficiencies in the current repertoire of relevant performance strategies; the solutions produced by a learning strategy are performance strategies.
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Cybernetics is a young discipline which, like applied mathematics, cuts across the entrenched departments of natural science; the sky, the earth, the animals and the plants. Its interdisciplinary character emerges when it considers economy not as an economist, biology not as a biologist, engines not as an engineer. In each case its theme remains the same, namely, how systems regulate themselves, reproduce themselves, evolve and learn. Its high spot is the question of how they organize themselves. A cybernetic laboratory has a varied worksheet - concept formation in organized groups, teaching machines, brain models, and chemical computers for use in a cybernetic factory. As pure scientists we are concerned with brain-like artifacts, with evolution, growth and development; with the process of thinking and getting to know about the world. Wearing the hat of applied science, we aim to create what Boulanger,' in his presidential address to the International Association of Cybernetics, called the instruments of a new industrial revolution - control mechanisms that lay their own plans.