She liked solitude and the thoughts of her own interesting and creative mind. She liked to be comfortable. She liked hotel rooms, thick towels, cashm… - Gabrielle Zevin

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She liked solitude and the thoughts of her own interesting and creative mind. She liked to be comfortable. She liked hotel rooms, thick towels, cashmere sweaters, silk dresses, oxfords, brunch, fine stationery, overpriced conditioner, bouquets of gerbera, hats, postage stamps, art monographs, maranta plants, PBS documentaries, challah, soy candles, and yoga. She liked receiving a canvas tote bag when she gave to a charitable cause. She was an avid reader (of fiction and nonfiction), but she never read the newspaper, other than the arts sections, and she felt guilty about this. Dov often said she was bourgeois. He meant it as an insult, but she knew that she probably was. Her parents were bourgeois, and she adored them, so, of course, she had turned out bourgeois, too. She wished she could get a dog, but Dov's building didn't allow them.

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About Gabrielle Zevin

Gabrielle Zevin (born October 24, 1977) is an author and screenwriter who lives in the USA.

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Additional quotes by Gabrielle Zevin

When they had been deciding what to call their company all those years ago, Marx had argued for calling it Tomorrow Games, a name Sam and Sadie instantly rejected as "too soft." Marx explained that the name referenced his favorite speech in Shakespeare, and that it wasn't soft at all.
"Do you have any ideas that aren't from Shakespeare?" Sadie said.
To make his case, Marx jumped up on a kitchen chair and recited the "Tomorrow" speech for them, which he knew by heart:

Tomorrow, and tomorrow, and tomorrow,
Creeps in this petty pace from day to day,
To the last syllable of recorded time;
And all our yesterdays have lighted fools
The way to dusty death. Out, out, brief candle!
Life's but a walking shadow, a poor player,
That struts and frets his hour upon the stage,
And then is heard no more. It is a tale
Told by an idiot, full of sound and fury,
Signifying nothing.

"That's bleak," Sadie said.
"Why start a game company? Let's go kill ourselves," Sam joked.
"Also," Sadie said, "What does any of that have to do with games?"
"Isn't it obvious?" Marx said.
It was not obvious to Sam or to Sadie.
"What is a game?" Marx said. "It's tomorrow, and tomorrow, and tomorrow. It's the possibility of infinite rebirth, infinite redemption. The idea that if you keep playing, you could win. No loss is permanent, because nothing is permanent, ever."
"Nice try, handsome," Sadie said. "Next.

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