If they come to us, we do all of the work and take all of the risk. They have no financial exposure. Making the client themselves is always risky. Ho… - Michael Simms

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If they come to us, we do all of the work and take all of the risk. They have no financial exposure. Making the client themselves is always risky. However you cannot look at it in terms of money only. When a game is ported to a second platform, it almost always exposes bugs and problems that would otherwise have been missed, as the developers have to re-work portions of the game. This will mean that creating a Linux version will increase the stability of the Windows version, and increase the quality of their core product, a fact that in itself may justify the cost of a Linux port.

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About Michael Simms

Michael Simms (born 8 May 1973) is the creator of the Tux Games website and the founder of Linux Game Publishing.

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I personally believe open source is most important is in the operating system and in file formats. As long as those two things remain open source you can never have a monopoly. No company can dominate by any means except a superior product, and that puts the choice back into the hands of the public.

Things like a spreadsheet and graphics package mean that people can use their computer for working. Games mean that people can ENJOY their computer. If all you have is productivity apps, then Linux will be a fine OS for work, but who is going to really want it around in the home if all they can do on it is work.

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I have a strongly held opinion about Transgaming and WineX. I feel that Transgaming is a company made up of good people with good intentions, but I believe that they are wrong. I feel that emulation will do far more harm than good in the long term for Linux. In the short-term it is a win; in the long term, I believe emulation is sacrificing the future for the present. Linux can stand on its own two feet. It is solid and strong, and does not need to cling to the leftovers of Windows.

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