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" "“Go to the simul and slap people around, kill people, that’s what you want. Do it! But you can’t do it out here!”
It sounded great, but nobody stayed dead in a simul! How could you get any satisfaction killing somebody who didn’t stay dead?
Sheri Stewart Tepper (16 July 1929 - 22 October 2016) was a prolific author of science fiction, horror and mystery novels, frequently with a feminist slant. She wrote under several pseudonyms, including A. J. Orde, E. E. Horlak, and B. J. Oliphant. Her early work was published under the name Sheri S. Eberhart.
Biography information from Wikiquote
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The groups are stratified, with one or more leaders and the rest as followers. This pattern continues even today, though the acquisition of language allows such groups to be institutionalized as tribes, armies, political parties, commercial empires, religious hierarchies, or sports teams. All of these have rules requiring defense and extension of territory by carrying some play object—a ball, flag, icon, trademark, or belief system—into someone else's territory. From the psychological point of view, there is very little difference between making religious converts, kicking the winning goal, or cornering the market on Thorbian gigarums.
"Proper gang activity requires the control of members. Gangs cannot tolerate 'loose' persons wandering around. One is either with the church or against it; with the company or against it; with the team or against it.
Early on, of course, it was assumed that there were lots of gods who caused various things, and one needed access to them to propitiate them or ask them to undo what some other god had done or, in rarer cases, to say thank you. Since there were lots of them, one always had a god to go to if some other one was acting up. Not a bad state of affairs, really, very much the system Phansure has today. Of course, it carried the seeds of its own destruction, because some of the priests that rose up around the man-gods got carried away with their own greed or need for power.
"So, some of them became prophets, each of them claiming his particular god—or some new one he'd thought up – what is the biggest or the best or the only. Sometimes they said God was all-good or all-powerful or all-something-or-other or even, God knows, all-everything, which inevitably created dualism, because if God was all-everything, why did these contrary things keep happening? This required that man postulate some other force responsible for contrariness, either a sub-god or a bad angel or man himself, just being sinful, and that placed man squarely in the middle of this cosmic battlefield, always been told it was his fault when things went wrong.
"And as long as man was in the middle, nothing could happen but a kind of tug-of-war. Man constantly prayed to God for peace, but peace never happened, so he decided that his god must really want war because the other side was sinful. Man invented and extolled virtues which could only be exemplified under conditions of war, like heroism and gallantry and honor, and he gave himself laurel wreaths or booty or medals for such things, thus rewarding himself for behaving well while sinning. He did it when he was a primitive, and he went on with it after he thought he was civilized."
The old ones, Ganver and the rest, they pretend it has significance. Oh, I recall that pretense, Seer. In my youth I was shown many things. 'Watch and learn,' they said to me. 'Bao,' they said to me. So I watched, but it was only nonsense. They showed me this and showed me that, but it meant nothing. It was only pretense, done to mystify us young ones and keep us subservient. The sign has no power. It is nothing. A symbol only; a symbol of our degradation."