It is hard for less experienced developers to appreciate how rarely architecting for future requirements / applications turns out net-positive. - John Carmack

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It is hard for less experienced developers to appreciate how rarely architecting for future requirements / applications turns out net-positive.

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About John Carmack

John D. Carmack II (born August 20, 1970) is an American computer programmer and video game developer. He co-founded the video game company id Software and was the lead programmer of its 1990s games Commander Keen, Wolfenstein 3D, Doom, Quake, and their sequels. Carmack made innovations in 3D computer graphics, such as his Carmack's Reverse algorithm for shadow volumes. In 2013, he resigned from id to work full-time at Oculus VR, where he served as CTO and later Consulting CTO in 2019.

Also Known As

Alternative Names: John D. Carmack John D. Carmack II

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I was sort of an amoral little jerk when I was young. I was arrogant about being smarter than other people, but unhappy that I wasn't able to spend all my time doing what I wanted. I spent a year in a juvenile home for a first offense after an evaluation by a psychologist went very badly.

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