American novelist and game designer (1960-)
Charles E. Gannon (born March 17, 1960) is a novelist and a game designer, who has worked primarily on hard science fiction and role-playing games.
From: Wikiquote (CC BY-SA 4.0)
Showing quotes in randomized order to avoid selection bias. Click Popular for most popular quotes.
And over the many months that followed, as Caine crept through both terrestrial and alien undergrowth on missions to reclaim some of the autonomy humanity had lost, he learned and relearned the prime lesson in common to all the shocks:
That all assumptions, like all plans, or never more than a second away from a catastrophic collision with reality.
Look: nations screw up like people do; sometimes they mean well, sometimes they’re selfish or delusional bitches on a spree, and sometimes they just plain make mistakes. But the megacorporations don’t make mistakes; if they do damage, it’s because they like the cost-to-benefit ratios, dead innocents notwithstanding. Nations are bulls in the global china shop; corporations are sharks.
It was the oldest, most primal fear of humankind, inculcated by eons of brutal lessons which, titrated down into their purest form, became age’s invariable advice to youth: beware the things and places you do not know.Because out there, beyond the flickering ring of the tribal fire, on the unlit streets of concrete cities, in the unending depths of space—there lay an unquantifiable, unbounded potential for death.