Canadian-British-American blogger, journalist, and science fiction author
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I know we don’t need everyone in the world to agree for this to work, but there’s got to be a critical mass of covered-dish people or we’ll never win.” “Okay.” Gretyl broke her silence — she’d been prodding the screen in a way that radiated leave-me-alone-I’m-working (Gretyl was good at this). “What’s a ‘covered dish’ person?” “Oh. If there’s a disaster, do you go over to your neighbor’s house with: a) a covered dish or b) a shotgun? It’s game theory. If you believe your neighbor is coming over with a shotgun, you’d be an idiot to pick a); if she believes the same thing about you, you can bet she’s not going to choose a) either. The way to get to a) is to do a) even if you think your neighbor will pick b). Sometimes she’ll point her gun at you and tell you to get off her land, but if she was only holding the gun because she thought you’d have one, then she’ll put on the safety and you can have a potluck.
We’re not making a world without greed, Jacob. We’re making a world where greed is a perversion. Where grabbing everything for yourself instead of sharing is like smearing yourself with shit: gross. Wrong.
Our winning doesn’t mean you don’t get to be greedy. It means people will be ashamed for you, will pity you and want to distance themselves from you. You can be as greedy as you want, but no one will admire you for it.
I fireballed him as he was seeking out treasure after we wiped out a band of orcs, playing rock-paper-scissors with each orc to determine who would prevail in combat. This is a lot more exciting than it sounds.
It's quite civilized, and a little weird. You go running after someone through the woods, catch up with him, bare your teeth, and sit down to play a little roshambo.