Malcolm Gladwell popularized K. Anders Ericsson’s research showing that it takes approximately ten thousand hours of effort to become an expert at so… - Eric Barker

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Malcolm Gladwell popularized K. Anders Ericsson’s research showing that it takes approximately ten thousand hours of effort to become an expert at something. There is a natural reaction to so big a number: Why in the world would anyone do that? With the idea framed by the term “expertise,” we are quick to associate positive notions, like “dedication” and “passion,” but there’s little doubt that spending so much time and hard work on anything nonessential has an element of obsession to it. While the valedictorian treats school as a job, working hard to get A’s and follow the rules, the obsessed creative succeeds by bearing down on his or her passion projects with a religious zeal.

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You do need to be visible. Your boss does need to like you. This is not proof of a heartless world; it’s just human nature. Hard work doesn’t pay off if your boss doesn’t know whom to reward for it. Would you expect a great product to sell with zero marketing? Probably not. So what’s a good balance? Every Friday send your boss an email summarizing your accomplishments for the week — nothing fancy, but quickly relating the good work you’re doing. You might think they know what you’re up to, but they’re busy. They have their own problems. They’ll appreciate it and begin to associate you with the good things they’re hearing (from you, of course). And when it’s time to negotiate for that raise (or to refresh your résumé), you can just review the emails for a reminder of why exactly you’re such a good employee.

Whiny neutered goats fly. Picture it in your mind. You’ve just learned what all good games have in common: WNGF. They’re Winnable. They have Novel challenges and Goals, and provide Feedback.

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