Reference Quote

Shuffle
I've always been obsessed with creating stuff, I spent my spare time doodling, making music, writing... basically all the different aspects of making a game. I just didn't know at the time that I would find a way to combine all those things to bring a cohesive vision to life.

Similar Quotes

Quote search results. More quotes will automatically load as you scroll down, or you can use the load more buttons.

I focus as much on the process of making games as the games themselves, because I have the experience now to know how hard game-making is at any level. I don't just make a game because I want to make the game; I make it because it's also the right time to make it and the right people are around to help me make it. I never assume that a game is going to get made out of sheer will. A lot of the decisions that you make in the conceptual phase will either help you or haunt you, once the development starts.

I have never consciously separated casual users and hardcore gamers when I design a game. For the past 20 years, I have always been trying to make games so that anyone -- as many people as possible -- can enjoy them... I cannot help but say that I love my job of making games from the bottom of my heart.

Enhance Your Quote Experience

Enjoy ad-free browsing, unlimited collections, and advanced search features with Premium.

I wanted a different way in which to tell my stories. Coming up with concepts for computer games gives me another avenue of creative expression. It's not just me telling the story, it's me designing the idea for a story and letting the players write their own ending.

Share Your Favorite Quotes

Know a quote that's missing? Help grow our collection.

I’m just making music, I’m not even thinking about what it’s for, and it gives me ideas for the game. It will make me think of a particular scenario or environment, and then I really envision it through the music and put that into the game. That’s my favourite way to develop, actually.

My whole goal as a game creator is to create these moments where I want people to feel something, like actually feel this connection to something deeper than you would normally feel like in a video game. I want to go deeper, and connect with people in a real way that’s memorable, that they’ll take with them for the rest of their life. I think music is integral to that.

What ended up mattering, however, was instead the obsessive efforts of an eccentric creative talent who spent over three years nurturing a vision, coming at it again and again in an attempt to create something special.

While making this game I rediscovered my love for making poison swamps. I know how people feel about them but I suddenly realize I'm in the middle of making one and I can't help myself. It just happens.

Loading more quotes...

Loading...