The paper develops a new theory for the analysis of games with incomplete information where the players are uncertain about some important parameters… - John Harsanyi

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The paper develops a new theory for the analysis of games with incomplete information where the players are uncertain about some important parameters of the game situation, such as the payoff functions, the strategies available to various players, the information other players have about the game, etc. However, each player has a subjective probability distribution over the alternative possibilities.
In most of the paper it is assumed that these probability distributions entertained by the different players are mutually "consistent," in the sense that they can be regarded as conditional probability distributions derived from a certain "basic probability distribution" over the parameters unknown to the various players. But later the theory is extended also to cases where the different players' subjective probability distributions fail to satisfy this consistency assumption.

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About John Harsanyi

John Charles Harsanyi (May 29, 1920 – August 9, 2000) was a Hungarian economist, best known for his contributions to the study of game theory and economic reasoning in political and moral philosophy as well as contributing to the study of equilibrium selection. For his work, he was a co-recipient along with John Nash and Reinhard Selten of the 1994 Nobel Memorial Prize in Economics.

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Native Name: John Charles Harsanyi
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Now a value judgment on the distribution of income would show the required impersonality to the highest degree if the person who made this judgment had to choose a particular income distribution in complete ignorance of what his own relative position... would be within the system chosen. This would be the case if he had exactly the same chance of obtaining the first position (corresponding to the highest income) or the second or the third, etc. up to the last position (corresponding to the lowest income) available within that scheme.

My interest in game-theoretic problems in a narrower sense was first aroused by John Nash's four brilliant papers, published in the period 1950-53, on cooperative and on noncooperative games, on two-person bargaining games and on mutually optimal threat strategies in such games, and on what we now call Nash equilibria.

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We can regard the vector c<sub>i</sub> as representing certain physical, social, and psychological attributes of player i himself in that it summarizes some crucial parameters of player i's own payoff function U<sub>i</sub> as well as the main parameters of his beliefs about his social and physical environment... the rules of the game as such allow any given player i to belong to any one of a number of possible types, corresponding to the alternative values of his attribute vector c i could take... Each player is assumed to know his own actual type but to be in general ignorant about the other players' actual types.

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