The advice in chapter 6 to players of the Prisoner's Dilemma might serve as good advice to national leaders as well: don't be envious, don't be the f… - Robert Axelrod
" "The advice in chapter 6 to players of the Prisoner's Dilemma might serve as good advice to national leaders as well: don't be envious, don't be the first to defect, reciprocate both cooperation and defection, and don't be too clever. Likewise, the techniques discussed in chapter 7 for promoting cooperation in the Prisoner's Dilemma might also be useful in promoting cooperation in international politics.
The core of the problem of how to achieve rewards from cooperation is that trial and error in learning is slow and painful. The conditions may all be favorable for long-run developments. but we may not have the time to wait for blind processes to move us slowly toward mutually rewarding strategies based upon reciprocity. Perhaps if we understand the process better, we can use our foresight to speed up the evolution of cooperation.
About Robert Axelrod
Robert Marshall Axelrod (born May 27, 1943) is an American political scientist and Professor of Political Science and Public Policy at the University of Michigan, best known for his interdisciplinary work on the evolution of cooperation.
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Additional quotes by Robert Axelrod
Once again, there is an important contrast between a zero-sum game like chess and a non-zero-sum game like the iterated Prisoner's Dilemma. In chess, it is useful to keep the other player guessing about your intentions. The more the other player is in doubt, the less efficient will be his or her strategy. Keeping one's intentions hidden is useful in a zero-sum setting where any inefficiency in the other player's behavior will be to your benefit. But in a non-zero-sum setting it does not always pay to be so clever. In the iterated Prisoner's Dilemma, you benefit from the other player's cooperation. The trick is to encourage that cooperation. A good way to do it is to make it clear that you will reciprocate. Words can help here, but as everyone knows, actions speak louder than words. That is why the easily understood actions of TIT FOR TAT are so effective.
The tournament results show that in a Prisoner's Dilemma situation it is easy to be too clever. The very sophisticated rules did not do better than the simple ones. In fact, the so-called maximizing rules often did poorly because they got into a rut of mutual defection. A common problem with these rules is that they used complex methods of making inferences about the other player-and these inferences were wrong. Part of the problem was that a trial defection by the other player was often taken to imply that the other player could not be enticed into cooperation. But the heart of the problem was that these maximizing rules did not take into account that their own behavior would lead the other player to change.