I have no idea whether parents can be of help, and I do not blame mine. It was my own affair to come to terms with myself and to find my own way, and… - Hermann Hesse

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I have no idea whether parents can be of help, and I do not blame mine. It was my own affair to come to terms with myself and to find my own way, and like most well-brought-up children, I managed it badly.

Everyone goes through this crisis. For the average person this is the point when the demands of his own life come into the sharpest conflict with his environment, when the way forward has to be sought with the bitterest means at his command. Many people experience the dying and rebirth - which is our fate - only this once during their entire life. Their childhood becomes hollow and gradually collapses, everything they love abandons them and they suddenly feel surrounded by the loneliness and mortal cold of the universe. Very many are caught forever in this impasse, and for the rest of their lives cling painfully to an irrevocable past, the dream of the lost paradise - which is the worst and most ruthless of dreams.

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About Hermann Hesse

Hermann Karl Hesse (2 July 1877 – 9 August 1962) was a German-Swiss poet, novelist, and painter. In 1946, he received the Nobel Prize in Literature. His most famous works include Steppenwolf, Siddhartha, and The Glass Bead Game (also known as Magister Ludi) all of which explore an individual's search for spirituality.

Biography information from Wikiquote

Also Known As

Native Name: Hermann Karl Hesse
Alternative Names: Hh. Hesse
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Additional quotes by Hermann Hesse

"No road will bring us together."

"Don't speak like that."

"I'm serious. We are not meant to come together, not any more than sun and moon were meant to come together, or sea and land. We are sun and moon, dear friend; we are sea and land. It is not our purpose to become each other; it is to recognize each other, to learn to see the other and honor him for what he is: each the other's opposite and complement."

After each symbol conjured up by the director of a Game, each player was required to perform silent, formal meditation on the content, origin, and meaning of this symbol, to call to mind intensively and organically its full purport. The members of the Order and of the Game associations brought the technique and practice of contemplation with them from their elite schools, where the art of contemplation and meditation was nurtured with the greatest care. In this way the hieroglyphs of the Game were kept from degenerating into mere empty signs.

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