"From these early attempts to explain things slowly came philosophy as well as our present science. Not that science explains "why" things are as they are - gravitation does not explain why things fall - but science gives so many details of "how" that we have the feeling we understand "why." Let us be clear about this point; it is by the sea of interrelated details that science seems to say "why" the universe is as it is."

Unfortunately... the ADA language was designed by experts, and it shows all the non-humane features you can expect from them. It is... a typical Computer Science hacking job—do not try and understand what you are doing, just get it running. As a result of this poor psychological design... although a government contract may specify the programming be in ADA, probably over 90% will be done in FORTRAN, debugged, tested, and then painfully, by hand, be converted to a poor ADA program, with a high probability of errors!

The idea that theorems follow from the postulates does not correspond to simple observation. If the Pythagorean theorem were found to not follow from the postulates, we would again search for a way to alter the postulates until it was true. Euclid's postulates came from the Pythagorean theorem, not the other way around.

The Buddha told his disciples, “Believe nothing, no matter where you read it, or who said it, no matter if I have said it, unless it agrees with your own reason and your own common sense.” I say the same to you — you must assume the responsibility for what you believe.

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The more complex the designed system the more field maintenance must be central to the final design. Only when field maintenance is part of the original design can it be safely controlled... This applies to both mechanical things and to human organizations.

Is it not fair to say, “The program learned from experience”? Your immediate objection is that there was a program telling the machine how to learn. But when you take a course in Euclidean geometry, is not the teacher putting a similar learning program into you? Poorly, to be sure, but is that not, in a real sense, what a course in geometry is all about? You enter the course and cannot do problems; the teacher puts into you a program and at the end of the course you can solve such problems. Think it over carefully. If you deny the machine learns from experience because you claim the program was told (by the human programmer) how to improve its performance, then is not the situation much the same with you, except you are born with a somewhat larger initial program compared to the machine when it leaves the manufacturer’s hands? Are you sure you are not merely “programmed” in life by what chance events happen to you?

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Probability is too important to be left to the experts. [...] The experts, by their very expert training and practice, often miss the obvious and distort reality seriously. [...] The desire of the experts to publish and gain credit in the eyes of their peers has distorted the development of probability theory from the needs of the average user. The comparatively late rise of the theory of probability shows how hard it is to grasp, and the many paradoxes show clearly that we, as humans, lack a well grounded intuition in the matter. Neither the intuition of the man in the street, nor the sophisticated results of the experts provides a safe basis for important actions in the world we live in.

Vicarious learning from the experiences of others saves making errors yourself, but I regard the study of successes as being basically more important than the study of failures. There are so many ways of being wrong and so few of being right, studying successes is more efficient.

Somewhere in the mid-to-late 1950s in an address to the President and V.Ps of Bell Laboratories I said, "At present we are doing 1 out of 10 experiments on the computers and 9 in the labs, but before I leave it will be 9 out of 10 on the machines". They did not believe me... by now we do somewhere between 90% to 99% on the machines... And this trend will go on!

Westerman believes, as I do, that while the client has some knowledge of his symptoms, he may not understand the real causes of them, and it is foolish to try to cure the symptoms only. Thus while the systems engineers must listen to the client, they should also try to extract from the client a deeper understanding of the phenomena. Therefore, part of the job of a systems engineer is to define, in a deeper sense, what the problem is and to pass from the symptoms to the causes. Just as there is no definite system within which the solution is to be found, and the boundaries of the problem are elastic and tend to expand with each round of solution, so too there is often no final solution, yet each cycle of input and solution is worth the effort. A solution which does not prepare for the next round with some increased insight is hardly a solution at all. I suppose the heart of systems engineering is the acceptance that there is neither a definite fixed problem nor a final solution, rather evolution is the natural state of affairs. This is, of course, not what you learn in school, where you are given definite problems which have definite solutions.