American artist (1898–1976)
(August 22, 1898 – November 11, 1976) was an American sculptor known as the originator of the mobile, a type of Kinetic art made with delicately balanced or suspended components which move in response to motor power or air currents.
From: Wikiquote (CC BY-SA 4.0)
Pen Names:
Calder, Sandy, 1898-1976
Alternative Names:
Sandy Calder
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Calder
From Wikidata (CC0)
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How can art be realized? Out of volumes, motion, spaces bounded by the great space, the universe. Out of different masses, tight, heavy, middling - indicated by variations of size or color - directional line - vectors which represent speeds, velocities, accelerations, forces, etc...- these directions making between them meaningful angles, and senses, together defining one big conclusion or many. Spaces, volumes, suggested by the smallest means in contrast to their mass, or even including them, juxtaposed, pierced by vectors, crossed by speeds. Nothing at all of this is fixed. Each element able to move, to stir, to oscillate, to come and go in its relationships with the other elements in its universe. It must not be just a fleeting moment but a physical bond between the varying events in life. Not extractions, but abstractions. Abstractions that are like nothing in life except in their manner of reacting.
At that time (last Spring) I did not consider this medium to be of any signal importance in the world of art; merely a very amusing stunt cleverly executed.... However, wishing to return to Paris, I felt it would be quite justifiable to have an exhibition here, where "clever stunts" are highly appreciated, so I came over 3 months ago and set to work, carving wood and twisting wire. These new studies in wire, however, did not remain the simple modest little things I had done in New York. They are still simple, more simple than before; and therein lie the great possibilities which I have only recently come to feel for the wire medium.
It was more or less directly as a result of my visit to Piet Mondrian’s studio in 1930, and the sight of all his rectangles of color deployed on the wall, that my first work in the abstract was based on the concept of stellar relationships. Since then there have been variations from this theme, but I always seem to come back to it, in some form or other. For though the lightness of a pierced or serrated solid or surface is extremely interesting the still greater lack of weight of deployed nuclei is much more so.
My entrance into the field of abstract art came about as the result of a visit to the studio of Piet Mondrian in Paris in 1930. I was particularly impressed by some rectangles of color he had tacked on his wall in a pattern after his nature. I told him I would like to make them [Mondrian's flat painting] oscillate, he objected. I went home and tried to paint abstractly - but in two weeks I was back again among plastic materials.
Question: Which has influenced you more, nature or modern machinery?
I haven't really touched machinery except for a few elementary mechanisms like levers and balances. You see nature and then you try to emulate it. But, of course, when I met Mondrian [Paris, 1930] I went home and tried to paint [for a while]. The basis of everything for me is the universe. The simplest forms in the universe are the sphere and the circle. I represent them by disks and then I vary them. My whole theory about art is the disparity that exists between form, masses and movement. Even my triangles are spheres, but they are spheres of a different shape.
Question: How do you get that subtle balance in your work?
You put a disk here and then you put another disk that is a triangle at the other end and then you balance them on your finger and keep on adding. I don't use rectangles - they stop. You can use them; I have at times, but only when I want to block, to constipate movement.
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Question, Léger once called you a realist. How do you feel about this?
Yes, I think I am a realist. Because I make what I see. It's only the problem of seeing it. If you can imagine a thing, conjure it up in space - then you can make it, and tout de suite you're a realist. The universe is real but you can't see it. You have to imagine it. Once you imagine it, you can be realistic about reproducing it.
To me the most important thing in composition is disparity. Thus black and white are the strong colors, with a spot of red to mark the other corner of a triangle which is by no means equilateral, isosceles, or right. To vary this still further use yellow, then, later, blue. Anything suggestive of symmetry is decidedly undesirable, except possibly where an approximate symmetry is used in a detail to enhance the inequality with the general scheme.
I started [in Paris, 1920's, making toys] right away, using wire as my main material as well as working with others like string, leather, fabric and wood. Wood combined with wire (with which I could make the heads, tails and feet of animals as well as articulating parts) was almost always my medium of choice. One friend of mine suggested that I should make bodies entirely of wire, and that is how I started to make what I called 'Wire Sculpture'. In Montparnasse, I became known as the 'King of Wire'.