Research on cognitive architectures varies widely in the degree to which it attempts to match psychological data. ACT-R (Anderson & Lebiere, 1998) and EPIC (Kieras & Meyer, 1997) aim for quantitative fits to reaction time and error data, whereas Prodigy (Minton et al., 1989) incorporates selected mechanisms like means-ends analysis but otherwise makes little contact with human behavior. Architectures like Soar (Laird, Newell, & Rosenbloom, 1987; Newell, 1990) and Icarus (Langley & Choi, in press; Langley & Rogers, 2005) take a middle position, drawing on many psychological ideas but also emphasizing their strength as flexible AI systems. What they hold in common is an acknowledgement of their debt to theoretical concepts from cognitive psychology and a concern with the same intellectual abilities as humans.
American computer scientist (1953-)
Pat Langley (born May 2, 1953) is an American cognitive scientist and AI researcher, Honorary Professor of Computer Science at the University of Auckland, and Director of the Institute for the Study of Learning and Expertise. He coined the term decision stump and was founding editor of journals Machine Learning and Advances in Cognitive Systems.
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In recent years, researchers have made considerable progress on the of inductive learning tasks, but for theoretical results to have impact on practice, they must deal with the average case. In this paper we present an average-case analysis of a simple algorithm that induces one-level decision trees for concepts defined by a single relevant attribute. Given knowledge about the number of training instances, the number of irrelevant attributes, the amount of class and attribute noise, and the class and attribute distributions, we derive the expected classification accuracy over the entire instance space. We then examine the predictions of this analysis for different settings of these domain parameters, comparing them to experimental results to check our reasoning.
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In all of these cases, the error arose from accepting “loose” fits of a law to data, and the later, correct formulation provided a law that fit the data much more closely. If we wished to simulate this phenomenon with BACON, we would only have to set the error allowance generously at the outset, then set stricter limits after an initial law had been found.
Science is a seamless web: each idea spins out to a new research task, and each research finding suggests a repair or an elaboration of the network of theory. Most of the links connecting the nodes are short, each attaching to its predecessors. Weaving our way through the web, we stop from time to time to rest and survey the view — and to write a paper or a book.
In the scientist’s house are many mansions... Outsiders often regard science as a sober enterprise, but we who are inside see it as the most romantic of all callings. Both views are right. The romance adheres to the processes of scientific discovery, the sobriety to the responsibility for verification...
A cognitive architecture specifies aspects of an intelligent system that are stable over time, much as in a building’s architecture. These include the memories that store perceptions, beliefs, and knowledge, the representation of elements that are contained in these memories, the performance mechanisms that use them, and the learning processes that build on them. Such a framework typically comes with a programming language and software environment that supports the efficient construction of knowledge-based systems.