A game is played from a position, but a position or its corresponding attitude is not a game. - Eric Berne
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A game is played from a position, but a position or its corresponding attitude is not a game.
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Eric Berne
Eric Berne (born Eric Lennard Bernstein May 10, 1910 – July 15, 1970) was an American psychiatrist and writer, best known as the creator of Transactional analysis, and as the author of Games People Play: the Psychology of Human Relations (1964).
"It can be shown experimentally that eidetic perception evokes affection, and that candidness mobilizes positive feelings, so that there is even such a thing as "one-sided intimacy" - a phenomenon well known, although not by that name, to professional seducers, who are able to capture their partners without becoming involved themselves. This they do by encouraging the other person to look at them directly and to talk freely, while the male or female seducer makes only a well-guarded pretense of reciprocating."
Society frowns upon candidness, except in privacy; good sense knows that it can always be abused; and the Child fears it because of the unmasking which it involves. Hence in order to get away from the ennui of pastimes without exposing themselves to the dangers of intimacy, most people compromise for games when they are available, and these fill the major part of the more interesting hours of social intercourse. That is the social significance of games.
Games are clearly differentiated from procedures, rituals, and pastimes by two chief characteristics: (1) their ulterior quality and (2) the payoff. Procedures may be successful, rituals effective, and pastimes profitable, but all of them are by definition candid; they may involve contest, but not conflict, and the ending may be sensational, but it is not dramatic. Every game, on the other hand, is basically dishonest, and the outcome has a dramatic, as distinct from merely exciting, quality.