But many times the cage has an open door, and a man has only to walk out if he wishes. If he does not, it is usually his script which keeps him there. That is familiar and reassuring, and after looking out at the great world of freedom with all its joys and dangers, he turns back to the cage with its buttons and levers, knowing that if he keeps busy pushing them, and pushes the right one at the right time, he will be assured of food, drink, and an occasional thrill. But always, such a caged person hopes or fears that some force greater than himself, the Great Experimenter or the Great Computer, will change or end it all.

TRANSACTIONAL ANALYSIS TODAY
More than 10,000 people around the world today define themselves as transactional analysts. There are formal regional groups in many countries, one international organization, and five multinational ones: The International Transactional Analysis Association, the Americas Transactional Analysis Association (ATAA), the Western Pacific Association of Transactional Association (WPATA), The Asociación Latinoamericana de Análysis Transaccional (ALAT), and the European Association of Transactional Analysis (EATA).

The essential and similar feature of both procedures and rituals is that they are stereotyped. Once the first transaction has been initiated, the whole series is predictable and follows a predetermined course to a foreordained conclusion unless special conditions arise.

"In short, a diamond bracelet is a much more honest instrument of courtship than a perforated stomach. She has the option of throwing the jewelry back at him, but she cannot decently walk out on the ulcer. ("Look How Hard I've Been Trying")"

As this is written, a sow bug crawls across a desk. If he is turned over on his back, one can observe the tremendous struggle he goes through to get on his feet again. During this interval he has a “purpose” in his life. When he succeeds, one can almost see the look of victory on his face. Off he goes, and one can imagine him telling his tale at the next meeting of sow bugs, looked up to by the younger generation as an insect who has made it. And yet mixed with his smugness is a little disappointment. Now that he has come out on top, life seems aimless. Maybe he will return in the hope of repeating his triumph. It might be worth marking his back with ink, so as to recognize him if he risks it. A courageous animal, the sow bug. No wonder he has survived for millions of years.

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a sow bug crawls across a desk. If he is turned over on his back, one can observe the tremendous struggle he goes through to get on his feet again. During this interval he has a “purpose” in his life. When he succeeds, one can almost see the look of victory on his face. Off he goes, and one can imagine him telling his tale at the next meeting of sow bugs, looked up to by the younger generation as an insect who has made it. And yet mixed with his smugness is a little disappointment. Now that he has come out on top, life seems aimless. Maybe he will return in the hope of repeating his triumph. It might be worth marking his back with ink, so as to recognize him if he risks it. A courageous animal, the sow bug. No wonder he has survived for millions of years.

Game-free intimacy is or should be the most perfect form of human living.

Because there is so little opportunity for intimacy in daily life, and because some forms of intimacy (especially if intense) are psychologically impossible for most people, the bulk of time in serious social life is taken up with playing games. Hence games are both necessary and desirable, and the only problem at issue is whether the games played by an individual offer the best yield for him. In this connexion it should be remembered that the essential feature of a game is its culmination, or payoff. The principal function of the preliminary moves is to set up the situation for this payoff, but they are always designed to harvest the maximum permissible satisfaction at each step as a secondary product.

Games are passed on from generation to generation. The favoured game of any individual can be traced back to his parents and grandparents, and forward to his children.

Raising children is primarily a matter of teaching them what games to play. Different cultures and different social classes favour different types of games.

Many games are played most intensely by disturbed people, generally speaking, the more disturbed they are, the harder they play.

The attainment of autonomy is manifested by the release or recovery of three capacities: awareness, spontaneity and intimacy.

Parents, deliberately or unaware, teach their children from birth how to behave, think and perceive. Liberation from these influences is no easy matter, since they are deeply ingrained.

First, the weight of a whole tribal or family historical tradition has to be lifted. The same must be done with the demands of contemporary society at large, and finally advantages derived from one's immediate social circle have to be partly or wholly sacrificed. Following this, the individual must attain personal and social control, so that all the classes of behaviour become free choices subject only to his will. He is then ready for

the past effects people — some let it decide who they are, while others make it part of what they will do.

games are integral and dynamic components of the unconscious life-plan, or script, of each individual; they serve to fill in the time while he waits for the final fulfillment, simultaneously advancing the action.

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This group may be conveniently called Life Games. It includes “Alcoholic,” “Debtor,” “Kick Me,” “Now I’ve Got You, You Son of a Bitch,” “See What You Made Me Do” and their principal variants.

If someone frankly asks for reassurance and gets it, that is an operation. If someone asks for reassurance, and after it is given turns it in some way to the disadvantage of the giver, that is a game.